M1M3 Support System
|
Final force produced as sum of components. More...
#include <FinalForceComponent.h>
Public Member Functions | |
FinalForceComponent (ForceActuatorApplicationSettings *forceActuatorApplicationSettings) | |
Sets internal variables. | |
void | applyForcesByComponents () |
Sums applied forces to target x,y and z forces. | |
void | postEnableDisableActions () override |
Called after enable/disable changes. | |
![]() | |
ForceComponent (const char *name, ForceComponentSettings *forceComponentSettings) | |
Construct ForceComponent. | |
const char * | getName () |
Returns force component name. | |
bool | isInitialising () |
Returns true if the force component is being initialised. | |
bool | isEnabled () |
Returns true if the force component is enabled. | |
bool | isDisabling () |
Returns true if the force component is being disabled. | |
bool | isActive () |
Returns true if the force compoment is active - shall be calculated. | |
void | enable () |
Enable the force component. | |
void | disable () |
Disable the force component. | |
void | update () |
void | reset () |
Protected Member Functions | |
void | postUpdateActions () override |
Called after update to forces. | |
Additional Inherited Members | |
![]() | |
float | xCurrent [FA_X_COUNT] |
measured actuator current X force | |
float | yCurrent [FA_Y_COUNT] |
measured actuator current Y force | |
float | zCurrent [FA_Z_COUNT] |
measured actuator current Z force | |
float | xTarget [FA_X_COUNT] |
target actuator X force | |
float | yTarget [FA_Y_COUNT] |
target actuator Y force | |
float | zTarget [FA_Z_COUNT] |
target actuator Z force | |
float | xOffset [FA_X_COUNT] |
difference (error) between current and target X force | |
float | yOffset [FA_Y_COUNT] |
difference (error) between current and target Y force | |
float | zOffset [FA_Z_COUNT] |
difference (error) between current and target Z force | |
Final force produced as sum of components.
Sum component forces stored in SAL events. Apply mirror safety checks. Log force emirror safety limits are violated.
LSST::M1M3::SS::FinalForceComponent::FinalForceComponent | ( | ForceActuatorApplicationSettings * | forceActuatorApplicationSettings | ) |
Sets internal variables.
forceActuatorApplicationSettings |
|
overridevirtual |
Called after enable/disable changes.
Publish a state change for the component Pure virtual, needs to be overriden in children.
Implements LSST::M1M3::SS::ForceComponent.
|
overrideprotectedvirtual |
Called after update to forces.
Check for forces that need to be clipped. Update SAL. Pure virtual, needs to be overriden in children.
Implements LSST::M1M3::SS::ForceComponent.