|
M1M3 Support System
|
Final force produced as sum of components. More...
#include <FinalForceComponent.h>


Public Member Functions | |
| FinalForceComponent (ForceActuatorApplicationSettings *forceActuatorApplicationSettings) | |
| Sets internal variables. | |
| void | applyForcesByComponents () |
| Sums applied forces to target x,y and z forces. | |
| void | postEnableDisableActions () override |
| Called after enable/disable changes. | |
Public Member Functions inherited from LSST::M1M3::SS::ForceComponent | |
| ForceComponent (const char *name, ForceComponentSettings *forceComponentSettings) | |
| Construct ForceComponent. | |
| const char * | getName () |
| Returns force component name. | |
| bool | isInitialising () |
| Returns true if the force component is being initialised. | |
| bool | isEnabled () |
| Returns true if the force component is enabled. | |
| bool | isDisabling () |
| Returns true if the force component is being disabled. | |
| bool | isActive () |
| Returns true if the force compoment is active - shall be calculated. | |
| void | enable () |
| Enable the force component. | |
| void | disable () |
| Disable the force component. | |
| void | update () |
| void | reset () |
Protected Member Functions | |
| void | postUpdateActions () override |
| Called after update to forces. | |
Additional Inherited Members | |
Protected Attributes inherited from LSST::M1M3::SS::ForceComponent | |
| float | xCurrent [FA_X_COUNT] |
| measured actuator current X force | |
| float | yCurrent [FA_Y_COUNT] |
| measured actuator current Y force | |
| float | zCurrent [FA_Z_COUNT] |
| measured actuator current Z force | |
| float | xTarget [FA_X_COUNT] |
| target actuator X force | |
| float | yTarget [FA_Y_COUNT] |
| target actuator Y force | |
| float | zTarget [FA_Z_COUNT] |
| target actuator Z force | |
| float | xOffset [FA_X_COUNT] |
| difference (error) between current and target X force | |
| float | yOffset [FA_Y_COUNT] |
| difference (error) between current and target Y force | |
| float | zOffset [FA_Z_COUNT] |
| difference (error) between current and target Z force | |
Final force produced as sum of components.
Sum component forces stored in SAL events. Apply mirror safety checks. Log force emirror safety limits are violated.
| LSST::M1M3::SS::FinalForceComponent::FinalForceComponent | ( | ForceActuatorApplicationSettings * | forceActuatorApplicationSettings | ) |
Sets internal variables.
| forceActuatorApplicationSettings |

|
overridevirtual |
Called after enable/disable changes.
Publish a state change for the component Pure virtual, needs to be overriden in children.
Implements LSST::M1M3::SS::ForceComponent.
|
overrideprotectedvirtual |
Called after update to forces.
Check for forces that need to be clipped. Update SAL. Pure virtual, needs to be overriden in children.
Implements LSST::M1M3::SS::ForceComponent.