M1M3 Support System
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HardpointActuatorMotionStates Struct Reference

Actuator states. More...

#include <HardpointActuatorMotionStates.h>

Public Types

enum  Type {
  Standby = 0 , Chasing = 1 , Stepping = 2 , QuickPositioning = 3 ,
  FinePositioning = 4
}
 

Detailed Description

Actuator states.

PositionController::updateSteps uses those to control HP movement.

See also
PositionController::updateSteps

Member Enumeration Documentation

◆ Type

Enumerator
Standby 

HP is not moving.

Chasing 

HP is chasing target to reach active state.

Stepping 

HP is stepping to reach user request.

QuickPositioning 

HP moved with moveToEncoder command.

Uses for translating, reference position etc.

FinePositioning 

HP fine positioning.

If following error is large enough, commands HP to move.


The documentation for this struct was generated from the following file: