| applyActuatorOffset(char axis, int index, float offset) (defined in LSST::M1M3::SS::OffsetForceComponent) | LSST::M1M3::SS::OffsetForceComponent | |
| applyOffsetForces(float *x, float *y, float *z) (defined in LSST::M1M3::SS::OffsetForceComponent) | LSST::M1M3::SS::OffsetForceComponent | |
| applyOffsetForcesByMirrorForces(float xForce, float yForce, float zForce, float xMoment, float yMoment, float zMoment) (defined in LSST::M1M3::SS::OffsetForceComponent) | LSST::M1M3::SS::OffsetForceComponent | |
| disable() | LSST::M1M3::SS::ForceComponent | |
| enable() | LSST::M1M3::SS::ForceComponent | |
| ForceComponent(const char *name, ForceComponentSettings *forceComponentSettings) | LSST::M1M3::SS::ForceComponent | |
| getName() | LSST::M1M3::SS::ForceComponent | inline |
| isActive() | LSST::M1M3::SS::ForceComponent | inline |
| isDisabling() | LSST::M1M3::SS::ForceComponent | inline |
| isEnabled() | LSST::M1M3::SS::ForceComponent | inline |
| isInitialising() | LSST::M1M3::SS::ForceComponent | inline |
| OffsetForceComponent(ForceActuatorApplicationSettings *forceActuatorApplicationSettings) (defined in LSST::M1M3::SS::OffsetForceComponent) | LSST::M1M3::SS::OffsetForceComponent | |
| postEnableDisableActions() override | LSST::M1M3::SS::OffsetForceComponent | virtual |
| postUpdateActions() override | LSST::M1M3::SS::OffsetForceComponent | protectedvirtual |
| reset() (defined in LSST::M1M3::SS::ForceComponent) | LSST::M1M3::SS::ForceComponent | |
| update() (defined in LSST::M1M3::SS::ForceComponent) | LSST::M1M3::SS::ForceComponent | |
| xCurrent | LSST::M1M3::SS::ForceComponent | protected |
| xOffset | LSST::M1M3::SS::ForceComponent | protected |
| xTarget | LSST::M1M3::SS::ForceComponent | protected |
| yCurrent | LSST::M1M3::SS::ForceComponent | protected |
| yOffset | LSST::M1M3::SS::ForceComponent | protected |
| yTarget | LSST::M1M3::SS::ForceComponent | protected |
| zCurrent | LSST::M1M3::SS::ForceComponent | protected |
| zeroOffsetForces() (defined in LSST::M1M3::SS::OffsetForceComponent) | LSST::M1M3::SS::OffsetForceComponent | |
| zOffset | LSST::M1M3::SS::ForceComponent | protected |
| zTarget | LSST::M1M3::SS::ForceComponent | protected |
| ~ForceComponent() (defined in LSST::M1M3::SS::ForceComponent) | LSST::M1M3::SS::ForceComponent | virtual |